separated main and lib

This commit is contained in:
Florian Klemenz 2022-05-02 18:08:45 +02:00
parent a6e3182c5d
commit 1b6f92da6b
8 changed files with 336 additions and 3 deletions

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.gitignore vendored
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fb_dash fb_dash
*.o

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CFLAGS = -g -Wall CFLAGS = -g -Wall
fb_dash: fb_dash.c fbdash: fbdash.c fblib
gcc -o $@ $(CFLAGS) $< gcc fblib.o -o $@ $(CFLAGS) $<
fblib: fblib.o
gcc -c fblib.c
clean: clean:
rm fb_dash rm fbdash fblib.o

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/*
* fbdash.c
*
* Adapted by Florian Klemenz for use in the fb_dash project
*
* Source and all credit goes to
* http://raspberrycompote.blogspot.ie/2014/03/low-level-graphics-on-raspberry-pi-part_14.html
*
* Original work by J-P Rosti (a.k.a -rst- and 'Raspberry Compote')
*
* Licensed under the Creative Commons Attribution 3.0 Unported License
* (http://creativecommons.org/licenses/by/3.0/deed.en_US)
*
* Distributed in the hope that this will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
*/
#include "fblib.h"
// 'global' variables to store screen info
char *fbp = 0;
struct fb_var_screeninfo vinfo;
struct fb_fix_screeninfo finfo;
// helper function for drawing - no more need to go mess with
// the main function when just want to change what to draw...
void draw() {
clear_screen(fbp);
// horizontal spacersint x_space = 10;
int y_step_width = vinfo.yres / 4;
for (int i = 1; i < 4; i++) {
int x0 = 15;
int x1 = vinfo.xres - x0;
int y = y_step_width * i;
int r = 200;
int g = 32;
int b = 32;
draw_line(fbp, x0, y-1, x1, y-1, r, g, b);
draw_line(fbp, x0, y , x1, y , r, g, b);
draw_line(fbp, x0, y+1, x1, y+1, r, g, b);
}
}
// application entry point
int main(int argc, char* argv[])
{
int fbfd = 0;
//struct fb_var_screeninfo orig_vinfo;
long int screensize = 0;
// Open the framebuffer file for reading and writing
fbfd = open("/dev/fb1", O_RDWR);
if (fbfd == -1) {
printf("Error: cannot open framebuffer device.\n");
return(1);
}
printf("The framebuffer device was opened successfully.\n");
// Get variable screen information
if (ioctl(fbfd, FBIOGET_VSCREENINFO, &vinfo)) {
printf("Error reading variable information.\n");
}
printf("Variable info: %dx%d, %dbpp\n",
vinfo.xres, vinfo.yres,
vinfo.bits_per_pixel );
// Get fixed screen information
if (ioctl(fbfd, FBIOGET_FSCREENINFO, &finfo)) {
printf("Error reading fixed information.\n");
}
printf("Fixed info: smem_len %d, line_length %d\n", finfo.smem_len, finfo.line_length);
// map fb to user mem
screensize = finfo.smem_len;
fbp = (char*)mmap(0,
screensize,
PROT_READ | PROT_WRITE,
MAP_SHARED,
fbfd,
0);
if ((int)fbp == -1) {
printf("Failed to mmap.\n");
}
else {
// draw...
draw();
}
// cleanup
//clear_screen(fbp);
// unmap fb file from memory
munmap(fbp, screensize);
// close fb file
close(fbfd);
return 0;
}

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/*
* fblib.c
*
* Adapted by Florian Klemenz for use in the fb_dash project
*
* Source and all credit goes to
* http://raspberrycompote.blogspot.ie/2014/03/low-level-graphics-on-raspberry-pi-part_14.html
*
* Original work by J-P Rosti (a.k.a -rst- and 'Raspberry Compote')
*
* Licensed under the Creative Commons Attribution 3.0 Unported License
* (http://creativecommons.org/licenses/by/3.0/deed.en_US)
*
* Distributed in the hope that this will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
*/
#include "fblib.h"
// helper function to 'plot' a pixel in given color
void put_pixel(char *fbp, int x, int y, int r, int g, int b)
{
// calculate the pixel's byte offset inside the buffer
// note: x * 2 as every pixel is 2 consecutive bytes
//unsigned int pix_offset = x * 2 + y * finfo.line_length;
unsigned int pix_offset = x * 2 + y * (WIDTH * 2);
// now this is about the same as 'fbp[pix_offset] = value'
// but a bit more complicated for RGB565
//unsigned short c = ((r / 8) << 11) + ((g / 4) << 5) + (b / 8);
unsigned short c = ((r / 8) * 2048) + ((g / 4) * 32) + (b / 8);
// write 'two bytes at once'
*((unsigned short*)(fbp + pix_offset)) = c;
}
// helper function to draw a rectangle in given color
void fill_rect(char *fbp, int x, int y, int w, int h, int r, int g, int b) {
int cx, cy;
for (cy = 0; cy < h; cy++) {
for (cx = 0; cx < w; cx++) {
put_pixel(fbp, x + cx, y + cy, r, g, b);
}
}
}
// helper function to draw a rectangle outline in given color
void draw_rect(char *fbp, int x0, int y0, int w, int h, int r, int g, int b) {
draw_line(fbp, x0, y0, x0 + w, y0, r, g, b); // top
draw_line(fbp, x0, y0, x0, y0 + h, r, g, b); // left
draw_line(fbp, x0, y0 + h, x0 + w, y0 + h, r, g, b); // bottom
draw_line(fbp, x0 + w, y0, x0 + w, y0 + h, r, g, b); // right
}
// helper function to draw a circle outline in given color
// (uses Bresenham's circle algorithm)
void draw_circle(char *fbp, int x0, int y0, int radius, int r, int g, int b)
{
int x = radius;
int y = 0;
int radiusError = 1 - x;
while(x >= y)
{
// top left
put_pixel(fbp, -y + x0, -x + y0, r, g, b);
// top right
put_pixel(fbp, y + x0, -x + y0, r, g, b);
// upper middle left
put_pixel(fbp, -x + x0, -y + y0, r, g, b);
// upper middle right
put_pixel(fbp, x + x0, -y + y0, r, g, b);
// lower middle left
put_pixel(fbp, -x + x0, y + y0, r, g, b);
// lower middle right
put_pixel(fbp, x + x0, y + y0, r, g, b);
// bottom left
put_pixel(fbp, -y + x0, x + y0, r, g, b);
// bottom right
put_pixel(fbp, y + x0, x + y0, r, g, b);
y++;
if (radiusError < 0)
{
radiusError += 2 * y + 1;
} else {
x--;
radiusError+= 2 * (y - x + 1);
}
}
}
// helper function to draw a filled circle in given color
// (uses Bresenham's circle algorithm)
void fill_circle(char *fbp, int x0, int y0, int radius, int r, int g, int b) {
int x = radius;
int y = 0;
int radiusError = 1 - x;
while(x >= y)
{
// top
draw_line(fbp, -y + x0, -x + y0, y + x0, -x + y0, r, g, b);
// upper middle
draw_line(fbp, -x + x0, -y + y0, x + x0, -y + y0, r, g, b);
// lower middle
draw_line(fbp, -x + x0, y + y0, x + x0, y + y0, r, g, b);
// bottom
draw_line(fbp, -y + x0, x + y0, y + x0, x + y0, r, g, b);
y++;
if (radiusError < 0)
{
radiusError += 2 * y + 1;
} else {
x--;
radiusError+= 2 * (y - x + 1);
}
}
}
// helper function to clear the screen - fill whole
// screen with given color
void clear_screen(char *fbp) {
//memset(fbp, 0, vinfo.xres * vinfo.yres * 2); // 16Bit = 8Bit * 2
memset(fbp, 0, WIDTH * HEIGHT * 2); // 16Bit = 8Bit * 2
}
// helper function to draw a line in given color
// (uses Bresenham's line algorithm)
void draw_line(char *fbp, int x0, int y0, int x1, int y1, int r, int g, int b) {
int dx = x1 - x0;
dx = (dx >= 0) ? dx : -dx; // abs()
int dy = y1 - y0;
dy = (dy >= 0) ? dy : -dy; // abs()
int sx;
int sy;
if (x0 < x1)
sx = 1;
else
sx = -1;
if (y0 < y1)
sy = 1;
else
sy = -1;
int err = dx - dy;
int e2;
int done = 0;
while (!done) {
put_pixel(fbp, x0, y0, r, g, b);
if ((x0 == x1) && (y0 == y1))
done = 1;
else {
e2 = 2 * err;
if (e2 > -dy) {
err = err - dy;
x0 = x0 + sx;
}
if (e2 < dx) {
err = err + dx;
y0 = y0 + sy;
}
}
}
}

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/*
* fblib.h
*
* Adapted by Florian Klemenz for use in the fb_dash project
*
* Source and all credit goes to
* http://raspberrycompote.blogspot.ie/2014/03/low-level-graphics-on-raspberry-pi-part_14.html
*
* Original work by J-P Rosti (a.k.a -rst- and 'Raspberry Compote')
*
* Licensed under the Creative Commons Attribution 3.0 Unported License
* (http://creativecommons.org/licenses/by/3.0/deed.en_US)
*
* Distributed in the hope that this will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
*/
#ifndef FBLIB_H
#define FBLIB_H
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <linux/fb.h>
#include <sys/mman.h>
#include <linux/kd.h>
#define WIDTH 240
#define HEIGHT 320
void put_pixel(char *fbp, int x, int y, int r, int g, int b);
void clear_screen(char *fbp);
void draw_line(char *fbp, int x0, int y0, int x1, int y1, int r, int g, int b);
void draw_rect(char *fbp, int x0, int y0, int w, int h, int r, int g, int b);
void fill_rect(char *fbp, int x, int y, int w, int h, int r, int g, int b);
void draw_circle(char *fbp, int x0, int y0, int radius, int r, int g, int b);
void fill_circle(char *fbp, int x0, int y0, int radius, int r, int g, int b);
#endif